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Contents at a Glance , Introduction Getting Started with Autodesk Inventor , A Hands-on Test Drive of the Workflow , Sketch Techniques , Basic Modeling Techniques , Advanced Modeling Techniques , Sheet Metal , Reusing Parts and Features , Assembly Design Workflows , Large Assembly Strategies , Weldment Design , Presentations and Exploded Views , Documentation , Tools Overview , Exchanging Data with Other Systems , Frame Generator , Inventor Studio , Stress Analysis and Dynamic Simulation , Routed Systems , Plastics Design Features , iLogic , The Bottom Line , Autodesk Inventor Certification ,
Contents
Introduction . xxvii
Chapter 1 • Getting Started with Autodesk® Inventor 1 Understanding Parametric Design , Creating a Base Sketch , Creating a Base Feature , Adding More Features , Using the Part in an Assembly , Making Changes , Understanding History-Based Modeling and Dependencies , Taking a Closer Look at Sketch Dimensions , Part Modeling Best Practices , Assembly Modeling Best Practices , Understanding the “Feel” of Inventor , Understanding the Intuitive Interface , Using General Tools vs. Specific Commands , When in Doubt, Right-Click , Using the Graphical Interface , Inventor Title Bar , Graphics Window Tools , The Ribbon Menu , The Browser Pane , Dialog Boxes and the In-Canvas Mini-Toolbars , Task-Based Tools , Learning the File Types in Inventor , What Is an Inventor Project? , Project Files and Search Paths , Library Folders and Library Editor IPJ Files , Content Center Files , How Search Paths and Project Files Are Used , Exploring Project File Types , Creating the Project File , Creating Single-User Projects , Creating Multiuser Projects , Understanding Inventor Templates , Working with Styles, Style Libraries, and Company Standards , The Bottom Line ,
Chapter 2 • A Hands-on Test Drive of the Workflow , Creating a Part Model , Starting with a Part Template , Understanding Origin Geometry , Creating a Base 2D Sketch , Creating a Profile in the Sketch , Creating a Base 3D Feature , Creating a Secondary 2D Sketch , Creating a Secondary 3D Feature , Patterning a 3D Feature , Creating and Detailing Drawings of Part Models , Creating a Base View on a Drawing , Creating Projected Views on a Drawing , Creating Dimensions on a Drawing , Putting Part Models Together in Assembly Files , Placing, Rotating, and Moving Parts in an Assembly File , Working with Degrees of Freedom in an Assembly , Placing Assembly Constraints to Define Mechanical Movement , Creating and Detailing Drawings of Assembly Models , Creating an Assembly Detail View , Placing a Parts List and Balloons , Exporting a Drawing to a PDF File , The Bottom Line ,
Chapter 3 • Sketch Techniques , Exploring the Options and Settings for Sketches , Application Options , Document Settings , Sketching Basics , Creating a Sketch on an Existing Sketch , Projecting Geometry into Your Sketch , Breaking Links to Projected Geometry , Deleting a Sketch , Creating Another New Sketch , Creating Dimensions , Creating a Sketch in a New Part , Creating a New Part File from a Template , Creating Lines Using the Line Tool , Understanding Sketch Constraints , Using Degrees of Freedom to View Underconstrained Sketch Elements , Using Dimensions to Fully Constrain a Sketch , Understanding the Save Options , Making a Sketch Active for Edits , Using Construction Geometry , Using the Polygon Tool and Creating an Aligned Dimension , Using Offset and Creating a Three-Point Rectangle , Creating Driven Dimensions , Taking a Closer Look at Sketch Constraints , The Tangent Constraint , The Perpendicular Constraint , The Parallel Constraint , The Coincident Constraint , The Concentric Constraint , The Collinear Constraint , The Horizontal Constraint , The Vertical Constraint , The Equal Constraint , The Fix Constraint , The Symmetric Constraint , The Smooth Constraint , Gaining More Sketch Skills , Creating Arcs , Creating Automatic Tangents with the Line Tool , Understanding the Point/Center Point Tool , Projecting Geometry , Learning More about Dimensions , Measuring Geometry , Creating Sketches from AutoCAD Geometry , Importing Existing AutoCAD Designs , Copying and Pasting Existing AutoCAD Designs into Inventor , Creating and Using 3D Sketches , Creating a 3D Path , Using the 3D Coordinate Triad , Exploring More 3D Sketch Tools , Best Practices for Working with Sketches , The Bottom Line ,
Chapter 4 • Basic Modeling Techniques , Exploring Application Options and Settings , for Part Modeling , Specifying Global Settings , Specifying Document-Specific Settings , Key Concepts for Creating Basic Part Features , Simplifying Your Sketches , Exploring the Extrude Tool , Extruding Basic Features , Editing an Extrusion Feature , Extruding with Cut and Taper , Extruding with Intersect , Extruding Surfaces from Open Profiles , Extruding Solids from Open Profiles , Extruding with To , Extruding with the Minimum Solution Option , Extruding with To Next , Extruding Between , Extruding Multi-Body Solids , Creating Revolved Parts , Revolved Cylindrical Parts vs. Stacked Circular Extrusions , Creating Revolved Parts , Creating Work Features , Work Planes , Work Axes and Work Points , Creating Fillets , Edge Fillets , Face Fillets , Full Round Fillets , Working with Fillet Features , Creating Threaded Features , Creating Cosmetic Threads Using the Thread Tool , Using the Coil Tool to Create Physical Threads , Hole Features , Using the Thread and Clearance Spreadsheets , Creating Holes in Parts , Setting Tolerance Values in Holes , Bend Parts , Part Modeling Exercise , Creating a Base Feature , Creating a Second Feature , Creating a Sketch-Based Hole Feature , Creating a Rectangular Hole Pattern , Editing Sketches and Features , Repairing Features and Sketches , The Bottom Line ,
Chapter 5 • Advanced Modeling Techniques , Creating Complex Sweeps and Lofts , Creating and Using Sweeps , Exploring Sweep Options , Creating Loft Features , Creating a Part Using Loft and Sculpt , Creating Multi-Body Parts , Creating Multiple Solids , Using One Solid to Shape Another , Creating Derived Parts and Assemblies , Creating Derived Parts , Deriving a Part File , Deriving an Assembly File , Modifying Derived Parts , Using the Component Derive Tool , Working with Patterns , Rectangular Patterns , Circular Patterns , Patterns along Curves , The Coil Tool and Spiral Patterns , Pattern Solids , Dynamic Patterns , Setting iProperties and Parameters , iProperties , Part Parameters , Assembly Parameters , Adding Part Tolerances , Tolerances in Sketches , Setting Global File Tolerances , Working with Limits and Fits , Troubleshooting Failures with the End-of-Part Marker , Step 1: Editing the First Feature , Step 2: Moving the EOP Marker Down One Feature at a Time , The Bottom Line ,
Chapter 6 • Sheet Metal , Understanding Sheet-Metal Parts , Getting to Know the Features , Starting with a Base Feature , Creating Secondary Flange Features , Adding, Removing, or Deforming Material , Using Sheet-Metal Templates and Rules , What Are Sheet-Metal Rules? , Working with Styles and Templates , Working with the Flat Pattern , Exploring the Flat Pattern Edit Features , Adding Manufacturing Information to the Flat Pattern , Using the Flat Pattern Definition Dialog Box , Manufacturing Your Flat Pattern , Using Sheet-Metal iPart Factories , iParts for Configurations , iParts for Fold Progression , Modeling with Non-Sheet-Metal Features , Selecting Problematic Features , Using Surface-Based Workflows , Working with Imported Parts , Setting Yourself Up for Success , Converting Components , Annotating Your Sheet-Metal Design , Creating a View of Your Sheet-Metal Design , Adding Bend, Punch, and Flat Pattern Annotations , The Bottom Line ,
Chapter 7 • Reusing Parts and Features , Working with iParts , Creating and Modifying iParts , Using iParts in Designs , Working with iFeatures , Creating iFeatures , Creating Punch Features , Reusing Existing Geometry , Copying Features , Cloning , Linking Parameters between Two Files , Copying Sketches , Introducing Content Center , Configuring Content Center , Using Content Center , Customizing Content Center Libraries , Publishing Parts to Content Center , The Bottom Line ,
Chapter 8 • Assembly Design Workflows , Assembly Relationships , Degrees of Freedom , Grounded Components , How the Constraint Tool Works , How the Joint Tool Works , Working with Constraints , Additional Constrain Tools and Options , Working with Joint Relationships , Understanding Subassemblies , Top-Down Design , Developing an Efficient Assembly Workflow , Layout Sketches , Flexibility , Adaptivity , Creating Adaptivity , Removing Adaptivity from Parts , Assembly Features , Managing the Bill of Materials , Parts-Level BOM Control , Assembly-Level BOM Control , Assembly Reuse and Configurations , Copying Designs , Using Representations , Using iAssemblies , Use Assembly Design Accelerators , Functional Design vs. Geometric Modeling , Working with Design Accelerators , The Bottom Line ,
Chapter 9 • Large Assembly Strategies , Selecting a Workstation , Physical Memory vs. Virtual Memory , Hardware , Working with Performance Settings , Express Mode , Working with Drawing Settings , Working with Model Display Settings , Working with General Settings , Using the Memory Probe , Working with System Settings , Large Assembly Best Practices , Working with the Model , Improving File Open Time , Reducing Assembly Constraints , Adaptivity , Selection Tools , View Representations , Find , Opening the Model , Working with Large Assembly Drawings , Managing Assembly Detail , LOD Strategies , Substitute LODs , Subassembly LODs , Simplifying Parts , Removing or Suppressing Unneeded Features , The Bottom Line ,
Chapter 10 • Weldment Design , Exploring Weldment Design Methodologies , Part Files and Part Features , Weldment Assembly and Derived Technology , Weldment Assembly , Multi-Body Part Files , Modeling Preparations , Exploring Cosmetic Welds , Create a Simple Cosmetic Weld , Using Split Faces to Place Cosmetic Welds , Place Cosmetic Welds with Extents , Creating Weld Beads , Creating Fillet Welds , Modeling a Fillet Weld , Fillet Welds and Gaps , Creating Intermittent Fillet Welds , Creating Groove Welds , Performing Machining Operations , Exploring Weld Properties and Combinations , Weld Properties , Replication , Groove and Fillet Weld Combinations , Split Technique , Using the Weld Symbol , Understanding Bead Property Report and Mass Properties , Creating Drawing Documentation , Weldment Design Stages , End Fill , Drawing Weld Symbol , Caterpillar , Generating a Bill of Materials and Parts List , The Bottom Line ,
Chapter 11 • Presentations and Exploded Views , Working in the Presentation Environment , Creating a Basic Explosion , Creating Linear Tweaks , Creating Advanced Presentations , Creating Rotational Tweaks , Creating Tweaks with Drag and Drop , Understanding Tweak Trails , More about Tweaks , Create Multiple Views/Explosions , Save Camera , Understanding Group, Reorder, and Animate Tweaks , Creating and Sharing Assembly Instructions , The Bottom Line ,
Chapter 12 • Documentation , Using the Drawing Manager , Creating Templates and Styles , Understanding Template Locations , Choosing a File Format , Utilizing Drawing Resources , Sheet Size , Multiple Sheets , Creating a Border , Creating a Title Block , Prompted Entry , Sketched Symbols , AutoCAD Blocks , Sheet Formats , Transfer Drawing Resources , Editing Styles and Standards , Object Defaults , Creating Styles , Working with Substyles , Drawing Style Administration , Creating Drawing Views , Creating a Base View , Creating Projected Views , Moving and Copying Views , Creating Section Views , Slice Views , Using Breakout Views , Using Detail Views , Creating Break Views , Cropping Views , Using Draft Views , Creating Overlay Views , Annotating Part Drawings , Using Centerline and Center Marks , Creating Dimensions , Hole and Thread Notes , Leadered Symbols , Drawing Text , General Tables , Hole Tables , Annotating Assembly Drawings , Assembly Representations , Reference Data in Drawing Views , Interference and Tangent Edge Display , Parts Lists , Balloons , Center of Gravity Display , Working with Sheet-Metal Drawings , Flat Pattern Views , Bend Centerlines and Extents , Bend and Punch Notes , Bend Tables , Punch Tables , Working with Weldment Views , Working with iParts and iAssembly Drawings , Sharing Your Drawings outside Your Workgroup , Additional Resources , The Bottom Line ,
Chapter 13 • Tools Overview , Exploring the BIM Exchange , Assembly Model Simplification , Part Model Simplification , Model Authoring , Model Publishing , Using AutoLimits , Creating AutoLimits , Editing AutoLimits , Using the Design Assistant , Using the Find Files Tool , Using the Where Used Tool , Renaming, Copying, and Replacing Files , Using Pack And Go , Using the Drawing Resource Transfer Wizard , Using the Style Library Manager , Using the Task Scheduler , Creating a Task for Migrating Files , Performing Sequential Tasks , Performing Custom Tasks , Tweaking Multi-Process Settings , Publishing DWF Files and Filenames , Using iProperties , Copying iProperties to Drawings , Creating Expressions with iProperties , Working with the Design Assistant and iProperties , Creating Design Property Reports , Using the Measure Tools , Using Measurement Helpers , Measuring in Assemblies , Participating in the CIP and CER , Participating in the CIP , Participating in CER , Using Miscellaneous Tools , Using the Autodesk Multi-Sheet Plot Tool , Using the Add-In Manager , Using the Project Editor , The Bottom Line ,
Chapter 14 • Exchanging Data with Other Systems , Importing and Exporting Geometry , Translating DWG and DXF Files , Mechanical Desktop DWG , STEP and IGES , SAT , Using Inventor File Translators , CATIA Import Options , Pro/ENGINEER Import Options , Unigraphics and Parasolids Import Options , SolidWorks Import Options , Rhino Import Options , IDF Board Files , Placing Components from Other CAD Systems , Working with Imported Data and Using Inventor Fusion , Viewing DWF Markup , Publishing a DWF or DWFx File , Reviewing and Marking Up DWF and DWFx Files , Accessing DWF or DWFx Markups in Inventor , The Bottom Line ,
Chapter 15 • Frame Generator , Accessing Frame Generator Tools , Exploring the Frame Generator File Structure , Exploring the Anatomy of a Frame Member , Inserting Frame Members , Specifying a Structural Shape , Changing the Orientation , Selecting Placement Geometry , Creating a Basic Frame , Aligning Frame Members , Using the Change Tool , Adding End Treatments , Miter , Trim/Extend to Face , Trim to Frame Member , Notch Frame Members , Lengthen/Shorten Frame Member , Maintaining Frames , Remove End Treatments , Frame Member Information , Refresh , Performing Calculations and Analysis , The Beam and Column Calculator , Publishing Frame Members , Authoring a Part , Publishing a Part , Frame Assemblies and BOMs , The Bottom Line ,
Chapter 16 • Inventor Studio , Exploring the Inventor Studio Environment , Creating and Managing Styles , Applying Appearance Styles , Creating Appearance Styles and Appearance Libraries , Exploring Lighting and Lighting Styles , Exploring the Scene Styles Dialog Box , Composing and Rendering Images , Animating with Inventor Studio , Using Animation Tools , Using Video Producer , Rendering Video or Animations , The Bottom Line ,
Chapter 17 • Stress Analysis and Dynamic Simulation , Introduction to Analysis , Conducting Stress Analysis Simulations , Simulation Guide , Static Stress vs. Modal Analysis , Simplifying Your Model , Specifying Materials , Applying Simulation Constraints , Applying Loads , Specifying Contact Conditions , Preparing Thin Bodies , Generating a Mesh , Running the Simulation , Interpreting the Results , Using the Result, Scaling, Display, and Report Tools , Conducting Parameter Studies , Conducting a Frame Analysis , Frame Analysis Settings , Frame Constraints , Frame Loads , Connections , Results , Conducting Dynamic Simulations , Working with Joints , More on Working with Joints , Working with Redundancy , Working with Environmental Constraints , Running a Simulation , Exporting to FEA , Using the Dynamic Simulation Information in Stress Analysis , The Bottom Line ,
Chapter 18 • Routed Systems , Tube and Pipe , Understanding Routes, Runs, and Assembly Structure , Exploring the Tube and Pipe Styles , Placing Fittings , Creating Routes , Exporting ISOGEN Files , Cable and Harness , Creating and Placing Electrical Parts , Creating a Harness , Placing Wires , Using the Cable & Harness Library , Placing Cables , Placing and Editing Segments , Copying Cable and Harness Designs , Creating Nailboard Drawings , The Bottom Line ,
Chapter 19 • Plastics Design Features , Creating Thicken/Offset Features , Creating Shell Features , Creating Split Features , Creating Grill Features , Creating Rule Fillet Features , Creating Rest Features , Creating Boss Features , Creating Lip and Groove Features , Creating Snap Fit Features , Creating Rib and Web Features , Creating Draft Features , Mold Design Overview , Inventor Tooling , Importing a Plastic Part , Creating Runners and Gates , Analyzing and Creating Cores and Cavities , Working with Mold Bases , Working with Ejectors and Sprue Bushings , The Bottom Line ,
Chapter 20 • iLogic , What Is iLogic? , Understanding iLogic Rules , What Are Functions? , Conditional Statements , Understanding the iLogic Elements and Interface , Exploring iLogic Parameter Types , Using the iLogic Browser , Understanding the iTrigger , Working with Event Triggers , Creating iLogic Parameters, Rules, and Forms , Creating iLogic Rules , Creating iLogic Forms , Working with iLogic Components , iLogic Design Copy , The Bottom Line , Appendix A • The Bottom Line , Appendix B • Autodesk Inventor Certification , Index ,